About us

Alexander Ommer, Executive Director

Hello, I am Alexander and willing to work for you anytime at night and day... one moment please ... ok, you realised it yourselves - that's not gonna work. But I am organising everything, the fairs, the print, the shipment, test games, designer contracts, games, layout, editing, translations, ... *keeps talking* ...

In short, if you have any questions, send me an email to: alexander@wyrmgold.com. I will also forward your intricate questions to the designers and am looking forward to speak with newbies and veterans alike.

 

Maren Gutt, Illustrator

"And I am Maren. I think you do not want to hear much from me, or do you? More likely see! My strength is illustrating, drawing, painting, animating and designing the artwork, boxes, characters and worlds we all like to spend our time on. I like to hide small secrets and hints in my pictures and I love to see your happy faces while playing games."

Kin (金), Mascot 

“FFFffffhhh – FIRE! Ha, I am Kin, the small, pardon, miniature dragon giving the name to the company Wyrmgold. I love these old golden coins so much. Miiiiiiine! Take your paws off my game piece! Ok, only you may look at this game more closely. You are good at tickling behind my horns... yes that's the spot... we dragons love a good tickling. My scales start to rustle when you do this!"

Holger Herrmann

Holger Herrmann, Logistik & Redaktion

I am Holger. The small cogwheel, who listens (continuously) here, criticizes there, explains joyfully, sells, fulfills and tries to make the impossible become reality.

Andreas

Andreas Fuchs, Sales-Manager

I am Andreas. I make sure that Wyrmgold gets well known, our games get the media attention they deserve and thus sell well in the end. Since December I have been responsible for trader's inquiries and license transactions at Wyrmgold as a Sales Manager. In addition, I and my family are active in the non-profit association "Spielecafé der Generationen - Jung und Altspiel e.V.", which I founded with my wife and friends. "

Raphael Traub, Voice-Actor 

I am the pleasant voice of the rules-videos. But you can book me for nightmarish bedtime stories as well. 

Designers

Uwe Rosenberg

Known for: Robin of Loxley, Agricola, Bohnanza, Patchwork, Ein Fest für Odin, Mama Mia, Cottage Garden und viele weitere Spiele.

Uwe ist a legend in the board game scene and a well known and beloved designer. His Bohnanza game is not missing in any game collection, but his real breakthrough came with Agricola, his expert game of the year. Uwe recognises playing appeal from a far distance and has a strong talent to engage people for projects in a very casual way.

Daniel Weinand

Known for: Shopify, NuBlu

Daniel is an excellent poker player, talented composer, DOTA-fan, soccer player, selfmade swordsmith, sharpshooting trainee, cat rescuer, swims rarely more than 5 minutes and loves to found successful companies. His newest passion is to create a board game masterpiece.

Carsten Lauber

Known for: Crystal Palace, Drachensachen

Carsten is a serious board gamer through and through, passionate volleyball player, shutterbug and he takes care people are never without electrical power.

His prototypes are very different and suitable for a lot of different audiences.

Alexander Ommer

Known for: Interstellar Mayhem, Tome of Calling, Digidiced

Alexander is a versatile human being. Being an entrepreneur, solo entertainer, web designer, sound producer, video cutter, game developer, networker, 3D modeller, programmer or producer, he somehow has done and lived a lot of lives. 

Martin Schlegel

Known for: Aqua Romana, West of Africa, Adios Calavera, Luther any many more

 Martin is an exceptionally gifted chess player and statistician. For many years he has developed interesting games and game systems. He is the master of short and simplified rules.

Rocky Bogdanski

Known for: Signs, Drachensachen

Rocky is a shooting star from the ranks of new board game designers and excelled with his crowdfunded game Signs in 2017 and was nominated in 2016 for the "Spiel des Jahres" for newcomers. He recently moved away from the beautiful "Ruhrgebiet" and is now living in Berlin and gets to know many new board gamers.

Kåre Werner Storgaard 

Known for: "Witch hunt"(upcoming title) and Hospital rush

Kåre's passion is to create games, campaigns and stories which he has done ever since he bought his first board game back in 1990. Kåre loves games that tell a memorable story, but as an engineer, he believes that solid game mechanics is a must.

Kasper Kjær Christiansen

Known for: "Witch hunt"(working title)

Kasper has played board games for more than 40 years. As a science librarian, he loves to deconstruct games and scrutinize what makes a game bigger than the sum of its parts. He favors strategy games with historical settings.

Unknown designer

Known for: the genius masterpiece

This could be you. If you have a great game idea, are a veteran or an unknown genius, do not hesitate to contact us anytime. We would love to test your game and maybe someday it will be here under your name. 

What are you waiting for? Mail us! alexander@wyrmgold.com

Our philosophy

We are always open, friendly and professional. Whether you are a designer, a customer, a publisher, a producer, a veteran or a newbie, casual or hardcore gamer is of no difference to us. 

The only thing that matters is: We are all united in this beautiful hobby which brings us together and enriches our lives.

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