About us

Alexander Ommer, Executive Director

Hello, I am Alexander and willing to work for you anytime at night and day... one moment please ... ok, you realised it yourselves - that's not gonna work. But I am organising everything, the fairs, the print, the shipment, test games, designer contracts, games, layout, editing, translations, ... *keeps talking* ...

In short, if you have any questions, send me an email to: alexander@wyrmgold.com. I will also forward your intricate questions to the designers and am looking forward to speak with newbies and veterans alike.

 

Maren Gutt, Illustrator

"And I am Maren. I think you do not want to hear much from me, or do you? More likely see! My strength is illustrating, drawing, painting, animating and designing the artwork, boxes, characters and worlds we all like to spend our time on. I like to hide small secrets and hints in my pictures and I love to see your happy faces while playing games."

Kin (金), Mascot 

“FFFffffhhh – FIRE! Ha, I am Kin, the small, pardon, miniature dragon giving the name to the company Wyrmgold. I love these old golden coins so much. Miiiiiiine! Take your paws off my game piece! Ok, only you may look at this game more closely. You are good at tickling behind my horns... yes that's the spot... we dragons love a good tickling. My scales start to rustle when you do this!"

Holger Herrmann

Holger Herrmann, Logistik & Redaktion

I am Holger. The small cogwheel, who listens (continuously) here, criticizes there, explains joyfully, sells, fulfills and tries to make the impossible become reality.

Andreas

Andreas Fuchs, Sales-Manager

“Ich bin Andreas. Ich sorge dafür, dass der Verlag bekannter wird und die Spiele mediale Aufmerksamkeit erhalten und sich am Ende dann gut verkaufen. Seit Dezember bin ich bei Wyrmgold als Sales-Manager für die Händleranfragen und Lizenzgeschäfte zuständig. Nebenbei bin ich mit meiner Familie im gemeinnützigen Verein „Spielecafé der Generationen – Jung und Alt spielt e.V.” aktiv, den ich mit meiner Frau und Freunden gegründet habe.“

Ross Coughanour, Voice-Actor 

„Hi, ich bin Ross Coughanour. Ein festangestellter Opernsänger am Braunschweiger Staatstheater. Ich liebe es Folk Music zu spielen, sowie Rollenspiele und Brettspiele mit Freunden. Derzit lebe ich mit meiner Frau und vier Kindern in Braunschweig. Für Wyrmgold werde ich schon bald meine Stimme einsetzen…“

Designers

Uwe Rosenberg

Known for: Robin of Loxley, Agricola, Bohnanza, Patchwork, Ein Fest für Odin, Mama Mia, Cottage Garden und viele weitere Spiele.

Uwe ist a legend in the board game scene and a well known and beloved designer. His Bohnanza game is not missing in any game collection, but his real breakthrough came with Agricola, his expert game of the year. Uwe recognises playing appeal from a far distance and has a strong talent to engage people for projects in a very casual way.

Daniel Weinand

Known for: Shopify, NuBlu

Daniel ist ein exzellenter Pokerspieler, begabter Komponist, DOTA-Fan, Fußballspieler, selbstgelernter Schwertschmied, Scharfschützenanwärter, Katzen- und Hunderetter, schwimmt nie mehr als 5 Minuten und gründet gerne erfolgreiche Unternehmen. Jetzt schickt er sich an in der Brettspielszene seinen Stempel zu setzen.

Carsten Lauber

Known for: Crystal Palace, Drachensachen, Age of Mages (WIP)

Carsten is a serious board gamer through and through, passionate volleyball player, shutterbug and he takes care people are never without electrical power.

His prototypes are very different and suitable for a lot of different audiences.

Alexander Ommer

Known for: Interstellar Mayhem, Tome of Calling, Digidiced

Alexander is a versatile human being. Being an entrepreneur, solo entertainer, web designer, sound producer, video cutter, game developer, networker, 3D modeller, programmer or producer, he somehow has done and lived a lot of lives. 

Martin Schlegel

Known for: Aqua Romana, West of Africa, Adios Calavera, Luther, Rabenwald (WIP) und viele weitere

 Martin is an exceptionally gifted chess player and statistician. For many years he has developed interesting games and game systems. He is the master of short and simplified rules.

Rocky Bogdanski

Known for: Signs, Drachensachen

Rocky is a shooting star from the ranks of new board game designers and excelled with his crowdfunded game Signs in 2017 and was nominated in 2016 for the "Spiel des Jahres" for newcomers. He recently moved away from the beautiful "Ruhrgebiet" and is now living in Berlin and gets to know many new board gamers.

Kåre Werner Storgaard 

Known for: „Pagan: Fate of Roanoke“ und Hospital Rush

Kåre's passion is to create games, campaigns and stories which he has done ever since he bought his first board game back in 1990. Kåre loves games that tell a memorable story, but as an engineer, he believes that solid game mechanics is a must.

Kasper Kjær Christiansen

Known for: Pagan: Fate of Roanoke“ 

Kasper has played board games for more than 40 years. As a science librarian, he loves to deconstruct games and scrutinize what makes a game bigger than the sum of its parts. He favors strategy games with historical settings.

Linus Galan Garcia 

Known for: Hand of Destiny (WIP)

Linus ist ein Storywriter, Konzeptionist und Gamedesigner. Das Erzählen von Geschichten ist seine Passion. Schon seit seiner Kindheit war Linus von Spielen umgeben und bereits früh erwuchs daraus eine tiefe Leidenschaft. Ständig ist er auf der Suche neue Wege zu finden, um Immersion und Story zu verknüpfen und erfahrbar zu machen.

Miguel Angel Galan Garcia

Known for: Hand of Destiny (WIP)

Ein wilder, wilder Weg hat ihn wieder aktiv zu seiner Leidenschaft, dem Brett- und Rollenspiel geführt. Als Biologe und Informatiker (Systemtheorie), Dozent, chinesischer Mediziner und Buchautor hat er bereits erfolgreich gearbeitet. Nun setzt er seine vielen Talente zur Entwicklung einzigartiger und faszinierender Spiele ein.

Unknown designer

Known for: the genius masterpiece

This could be you. If you have a great game idea, are a veteran or an unknown genius, do not hesitate to contact us anytime. We would love to test your game and maybe someday it will be here under your name. 

What are you waiting for? Mail us! alexander@wyrmgold.com

Our philosophy

We are always open, friendly and professional. Whether you are a designer, a customer, a publisher, a producer, a veteran or a newbie, casual or hardcore gamer is of no difference to us. 

The only thing that matters is: We are all united in this beautiful hobby which brings us together and enriches our lives.

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